%0 Conference Proceedings %F lics09 %A Bertrand, N. %A Genest, B. %A H., Gimbert. %T Qualitative Determinacy and Decidability of Stochastic Games with Signals %B 24th Annual IEEE Symposium on Logic in Computer Science (LICS'09) %P 319-328 %I IEEE Computer Society Press %C Los Angeles, CA, USA %X We consider the standard model of finite two-person zero-sum stochastic games with signals. We are interested in the existence of almost-surely winning or positively winning strategies, under reachability, safety, Büchi or co-Büchi winning objectives. We prove two qualitative determinacy results. First, in a reachability game either player 1 can achieve almost-surely the reachability objective, or player 2 can ensure surely the complementary safety objective, or both players have positively winning strategies. Second, in a Büchi game if player 1 cannot achieve almost-surely the Büchi objective, then player 2 can ensure positively the complementary co-Büchi objective. We prove that players only need strategies with finite-memory, whose sizes range from no memory at all to doubly-exponential number of states, with matching lower bounds. Together with the qualitative determinacy results, we also provide fix-point algorithms for deciding which player has an almost-surely winning or a positively winning strategy and for computing the finite memory strategy. Complexity ranges from EXPTIME to 2-EXPTIME with matching lower bounds, and better complexity can be achieved for some special cases where one of the players is better informed than her opponent %U http://www.irisa.fr/vertecs/Publis/Ps/lics2009.pdf %U http://dx.doi.org/10.1109/LICS.2009.31 %8 August %D 2009