The Virtual Museum

The virtual Museum is an application which has been developed for a museum in Paris (Cité des Sciences et de l'Industrie), and has been inaugurated in June 2001 as part of the new permanent exhibition on images of this museum. This application has the advantage to integrate a lot of recent research development of the team. It consists of a museum visited by a group of autonomous characters and it is also inhabited by a cloud of suribirds. The humanoid motion control integrates three kinds of technics: a bio-mechanical model for locomotion, inverse kinematics algorithm for grasping or climbing and motion capture for specific gestures. Different motions can be applied simultaneously to separate parts of the human body. As for Urban Environment, an informed environment has been specified to model the structure of the building and the interior architecture (cf map of the museum below).
 
 

Figure: map of the museum


Figure: Architecture of the Museum Application.

Screenshots from the Virtual Museum


Video Sequences

Collision Avoidance (video1, video2 in MPEG)

Life in the museum (video in MPEG)
 
 Related Paper

Frédéric Devillers, Stéphane Donikian, Fabrice Lamarche, Jean-François Taille. A programming environment for behavioural animation. In The Journal of Visualization and Computer Animation (p 263-274) Volume 13, Issue 5, Pages 263-320 (December 2002)