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Publication of the book "Virtual Reality and Augmented Reality, Myths and Realities"

Publication of the book "Virtual Reality and Augmented Reality, Myths and Realities", edited by Bruno Arnaldi, Pascal Guitton and Guillaume Moreau.
This book reviews the results of all the research and professional developments over the past ten years.

LivreArnaldiRV&RA FR.jpgOver the last decade, a very strong evolution of technologies and uses of Virtual Reality and Augmented Reality has deeply transformed the landscape for both professionals and the general public. With the help of 30 authors, this book presents a state-of-the-art overview of current issues and commercialized solutions, in order to help better understand the technologies, how they works, the applications they offer and the expected developments to come.

The book is intended both to experts in the field, to students in specialization classes, to journalists to deepen these themes, but also to the general public interested in learning a little more about this subject with a strong societal impact.

 
The 3 directors of the work:
Bruno Arnaldi, Professor of Computer Science at INSA Rennes and Deputy Director of IRISA, Pascal Guitton, Professor of Computer Science at the University of Bordeaux and Guillaume Moreau, Professor of Computer Science at Centrale Nantes, are major players in the field of Virtual Reality and Augmented Reality, who have participated in the development of research in France through the CNRS GT-RV working group (1994) and through the Association française de la Réalité Virtuelle (AFRV), of which they are founding members.
 
Authors:
Ferran Argelaguet Sanz, Caroline Baillard, Jean-Marie Burkhardt, Géry Casiez, Stéphane Cotin, Nadine Couture, Jean-Louis Dautin, Stéphane Donikian, Philippe Fuchs, Florian Gosselin, Valérie Gouranton, Xavier Granier, François Gruson, Philippe Guillotel, Martin Hachet, Richard Kulpa, Sébastien Kuntz, Patrick Le Callet, Anatole Lécuyer, Vincent Lepetit, Fabien Lotte, Domitile Lourdeaux, Maud Marchal, Nicolas Mollet, Olivier Nannipieri, Jean-Marie Normand, Jérôme Perret, Jérôme Royan, Gaël Seydoux, Toinon Vigier
 

Summary:
1. New Applications
2. The Democratization of VR-AR
3. Complexity and Scientific Challenges
4. Towards VE that are More Closely Related to the Real World
5. Scientific and Technical Prospects
6. The Challenges and Risks of Democratization of VR-AR