homepage (last update : 18/09/09)

 
 
Dr. Anatole LECUYER
INRIA Research Scientist

Affiliation : INRIA, BUNRAKU research team (head: Dr. G. Dumont)

Contact :
INRIA - Projet BUNRAKU
Campus Universitaire de Beaulieu
F-35042 Rennes Cedex
France
Email: anatole [dot] lecuyer [at] irisa [dot] fr
URL: http://www.irisa.fr/bunraku/anatole.lecuyer
Tel: + 33 2 99 84 74 83
Fax: + 33 2 99 84 71 71

 

News
Bio
Publications
Videos

 



News

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Bio


Anatole Lécuyer is a research scientist at INRIA, the French National Institute for Research in Computer Science and Control (www.inria.fr) since 2002. His main research interests include: virtual reality, 3D interaction, haptic feedback, pseudo-haptic feedback and brain-computer interfaces. In 1996, he graduated in France from Ecole Centrale Lille, and received M.S. from University of Lille 1. He received his Ph.D. in Computer Science in 2001 from University of Paris XI, France. He spent one year as a research engineer in the French Commission for Atomic Energy, Fontenay-aux-Roses, France. At IRISA laboratory, Rennes, France, he is a member of the BUNRAKU research team (head: Dr. S. Donikian). He is the coordinator of the Open-ViBE National project on Brain-Computer Interfaces, and the former leader of the Working Group on Haptic Interaction of INTUITION European Network of Excellence. He is an associate editor of the ACM Transactions on Applied Perception, secretary of the French Association for Virtual Reality and secretary of the IEEE Technical Committee on Haptics.

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Publications


  1. Selected Papers

2009

2008

2007

2006
2005
2004
2003
2002
2001
2000

 


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  2. Other Invited Papers and Presentations


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  3. Ph.D. Dissertation

Title:
Contribution to the Study of Haptic and Pseudo-Haptic Feedbacks and their Impact on Simulations of Assembly/Maintenance Operations in Aeronautics

Summary:
Sensory feedbacks provided by a system of Virtual Reality (VR) improve the interaction and the immersion of a user into the virtual world. In aeronautics, a sensory feedback on the haptic mode is perceived as being able to improve the conditions of simulation of assembly and maintenance operations in VR.

First we propose a new concept of haptic feedback : the pseudo-haptic feedback. This concept consists in exploiting the coupling between the visual feedback of the virtual scene and a passive haptic information generated by an action of the user. The pseudo-haptic feedback generates haptic illusions which are studied in detail.

Then two different prototypes are developed to provide for the need for haptic feedback in simulations of assembly and maintenance operations in aeronautics. A first prototype uses a force-feedback pen. It necessitates a haptic interaction technique aiming at transposing the missing torques as well as a haptic rendering of the collisions. A second prototype is developed in order to evaluate quantitatively the influence of the haptic information of collision in the course of the simulation of an assembly operation in VR. This benchmark uses a 2-screen workbench and a wearable haptic handle. Thanks to this prototype, it is thus possible to analyze the influence of the various sensory feedbacks of the environment on the results of the user.

Key words:
Virtual Reality, Haptic Feedback, Pseudo-Haptic Feedback, Haptic Perception, Haptic Illusion, Aeronautics Application, Workbench, Force Feedback.

To download the document (in french, 43Mo), click here .
To download the powerpoint presentation of the PhD Defense (in french, 5Mo), click here .


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Videos

Here follows a selection of some videos.

Brain-computer interaction with virtual world : control a virtual spaceship by thoughts (BCI Workshop 2008 paper, Lotte et al.) - movie

"Interfaces cerveau-ordinateur : avancées récentes et perspectives à travers le projet Open-ViBE", 26 juin 2007, Seminar IRISATECH - movie (in french)

Blur effect and camera motions based on eye-tracking (IEEE VR 2008 paper, Hillaire et al.) - movie

Event-based approach for multimodal feedback of contact in virtual environments (ACM VRST 2007 paper, Sreng et al.) - movie

Haptic Hybrid Rotations (IEEE VR 2006 paper, Dominjon et al.) - movie

Visual display of contact information (IEEE TVCG 2006 paper, Sreng et al.) - movie

The Bubble Technique (3 papers : Dominjon et al., Visual Computer 2007 paper ; Haptics Symposium 2005 paper, CGI 2006 paper) - movie

Using Camera motions to improve sensation of walking in VR (IEEE VR 2006 paper, Lécuyer et al.) - movie

vtt The Virtual Technical Trainer (Vocational training simulator to milling machines in Virtual Reality with Haptics) (IEEE VR 2005 paper, Crison et al.) - movie

video Tactile Images (Pseudo-Haptic Textures) (ACM CHI 2004 paper, Lécuyer et al.) - movie

Pseudo-Haptic Feedback (IEEE VR 2000 paper, Lécuyer et al.) - movie

irisatech Réalité virtuelle, illusions sensorielles et retour d'effort, Seminar IRISATECH, 24 mars 2004, voir ou entendre la présentation (in french)

 

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